Two events going on Saturday that will be keeping me busy!
The ABOSG April 2006 meeting: presenting Mark Behm, a concept artist AND animator, speaking about digital painting and character development. "Lighting, value & color, visualizing form and process will be discussed and demonstrated. The medium will be digital although the approach applies to traditional methods as well."
I'm always curious to see another artist at work - you never know what interesting things you can learn about...and maybe incorporate into your own workflow. ;)
The Women in Games International (WIGI) is hosting an event over at the SMU Guildhall about Advancing Your Career in Game Development: The Women's Perspective. I figure it's worthwhile to attend in order to speak directly with some of the women who actually have a career in game development, as well as get some feedback from recruiters and other game artists on my resume and art samples; particularly since I realize that toy production is simply not the career for me. Since I'm not getting anywhere at the moment with my job search in the animation industry (4+ years but who's counting...ah, me...darn it, sometimes it just gets depressing)...I think it would be a good next step for my creative career, especially since I don't have any intention of living in China in the near future. :)
Also on the positive side, working as a concept artist in the game industry I can hopefully get some real practice with 3D modeling and texturing, something I'm not able to do at all with my current job.
Sunday is going to be crazy: I need to finish my entry for the Chick Challenge.
Fun, fun, FUN!!!