I seem to be great at giving advice to new or junior level artists about what they could do in order to grow in their field. Unfortunately, I don't seem to be listening to my own advice.
Last Saturday, in addition to hearing about what the job outlook is like for women wanting to get into the game development industry...I brought in some of my recent sketches and one of my print portfolios to the WIGI event to hopefully get some feedback from people who actually work with games. I spoke with art directors and human resources peeps and game designers from companies like Midway, Ensemble Studios, Microsoft, Paradigm and Sony Entertainment.
What I specifically heard from the art director at Ensemble Studios was that my work was totally great but that I had a definite marketing problem.
I should be posting my artwork on forums like ConceptArt.org. D'oh!
I needed to send out my work. D'oh!
Tailor the submissions to the company I am sending my portfolio to. D'oh!
Like I said, it sounds like I haven't been listening to my own advice. However, I also have not been sending any submissions to companies in the game industry because I've been targeting the animation industry for my dream job. Unfortunately, at least so far, they don't appear to want me.
I just know it, I'll have to start my own studio...and I seriously know the headache that that's going to cause me. But, that might be the only way I'll ever get the experience I'm seeking. We'll simply have to see what happens in the next few years.
In the meantime, I'm doing weekly contributions to the ConceptArt.org forums and I'll be doing the same on CGTalk, one of my other favorite hangouts. My "At Home" projects for the next two months (in addition to the job search which is the number one priority now) include the following, some of which I've mentioned previously:
- Creating an Elephant (modeling/texturing/rigging/animation) tutorial for Maya that I got from Lost Pencil
- Updating the Portfolio (online and print...a new round of submissions goes out this week...weeee!!)
- completing Mermaid Morning and other Illustrations (in both concept and "final for print" forms)
- Wicked Kids maquettes (a sculpting skill I'd like to add)
- A children's graphic novel
- The Gnome (revising storyboards and layouts, new character designs and environment concepts)
- Children's Picture book submissions (I have three in various stages of development, I need to submit the drafts to the editors I know for review)
I think I'm going to be a little busy.