My Work in Progress

A sketchblog where I post a few of my scribbles from a variety of works-in-progress, usually from my rather random personal creativity outside of the daily grind. I occasionally, but not always, post the final artwork.

7/12/2006

What Does the Kitty See


Sometimes one of my cats will be looking fiercely at something, all ears and whiskers to attention, that only they can see. It's certainly caught my own attention often enough that I'll come over and investigate...and then there's nothing there to see!

Or was there?

This past weekend, Mina and Marco were all focused on their brush basket by the hall bookcase, which happens to be across from the bathroom, which happens to be where I was cleaning the mouse aquarium...can you see where my tale is going? One of the two mice (mouse one and mouse two as mentioned in a previous post) had decided to go adventuring, and somehow got herself down from the counter and behind the bookcase when I left the bathroom for a bit to let the little tank soak before scrubbing. I have to guess that at some point the mouse was checking out the brush basket because my cats were certain sure she was in it. My fear was that my cats had realized they had a fun lively toy to play with, however briefly, and had let their teeth and claws get into the mouse (blood and gore, EEK!!), but that wasn't the case. The mouse was fine, and quickly brought back into the bathroom to be reunited with her roommate, and the cats continued checking out the book shelf for the rest of the afternoon in the hopes that another mouse would happen by.

That did NOT happen.

7/11/2006

Orange Ya Glad to See Me?


The
COW (creature of the week) art challenge this past week was to create an Orange Sea Leviathan. Not an "orange sea", but an "orange creature". That doesn't mean that it couldn't be living in an orange sea; however, subsequent additional information posted by the moderator ordered that the creature itself had to be orange or your entry was forfeit.

I didn't plan on participating in the activity since I didn't actually read the info till Sunday afternoon, but then I got to thinking about the possibilities of an orange leviathan type of sea creature...and got inspired. So, even though I didn't submit an entry for the COW, you can see a quick concept of my new critter here. :)

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Description: The "Orange Leviathan of the Archipelago Floating Isles" is the foundation of an oceanic civilization commonly called "The Island Folk of the Floating Isles". This civilization would not exist if it were not for the Orange leviathan. The creature's own body makes up the floating land masses. At its mature stage, its massive size, bouyancy and the natural growth of its branchlike collagen spine which forms into a kind of unique floating island, makes it the perfect traveling oasis in a world of mostly ocean. While building a new settlement on the leviathan, the island folk begin a relationship of mutual benefit. The folk have a new home, and the leviathan receives care, feeding, and protection. At its death, the Orange Leviathan structure has the potential to become interconnected with one of the various larger stationary settlements anchored to the ocean floor, many of which were also originally founded upon leviathan creatures. This death, rather than the end of a village, becomes a time of treaty and negotiation as the leviathan island folk determine the best final location for their unique needs - whether for trade, crafting, farming or some other industry. An interesting culture that is formed from a unique ocean creature, the Orange Leviathan.
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Just another "work in progress". :)

7/07/2006

Walking in My Sleep


A quick post before bedtime. Feeling sleepy at last.


I had striped pajamas like that when I was six years old. Lovely stretchy fabric. My sister and I would play Skippy kangaroo...each of us would carry a stuffed animal in our shirt pouch, hopping around. Can't remember the story, although I'm sure there was one to explain it. My mom has pictures of us wearing our striped PJ's that summer we were in Sweden, playing late into the night that never quite got there.

6/30/2006

Feeling Blue

Actually, I usually sketch on sheets of laser computer print paper with a blue pencil at work. The paper has a better grab for the pencil than the marker sketch pads that a couple of the artists use...and I happen to like the feel and results I get with this technique rather than going right to marker or ink. At home, like in the above sketch, I'll usually do one of my evening sketches in one of my Strathmore Medium Drawing pads. Sometimes with the Prismacolor Col-erase dark blue pencil, sometimes with the 2H pencil for detailed scribbling. Ah, sketchpads - I have several in various states of being all over my apartment. :)

6/29/2006

Feeling Ugly


Actually, I think the new haircut may work out ok. I'll make a decision after a few days. Then, next Thursday, it's back to more pink! weeeee!!!

There's a nice little article in the latest
Giant Robot about the two creators of the Ugly Dolls (winners of the 2006 Toy of the Year, don't ya know!). Makes me want to try out licensing some of my own stuff...may have to wait on that, tho, till after I have a new job. ;)

Inspirational Character Animator Demo Reel

Had to share this one...I was so inspired. ;)

From YouTube: W. Abee's Demo reel - "Character animation demo reel made by experienced Maya animator Wan Abee. Entirely self-taught, available immediately for work at any major feature film studio."

http://www.youtube.com/watch?v=yOZptAl50W0

6/27/2006

Bremen Town


One of my favorite old stories, the Bremen Town Musicians.

6/26/2006

Practice

Wasn't entirely happy with the 10 min. sketch I did of the cow yesterday, so I figured I needed the practice. Here's another cow:

6/25/2006

Odds and Ends

I got a Pasta Machine to give my poor hands a break from squashing Sculpey. I don't milk cows for a living, so my hands were getting a bit sore from the exercise. I've been wanting one for awhile, saw this one in the store yesterday when I was picking up some supplies, so I went ahead and got it. I was doing a quick google to find a reference of milking a cow and found this old photo...it reminds me of my mom milking the Jersey cow in the backshed at my grandma's house (my dad's mom) in Louisiana. My mom liked to give the barn cats a treat now and then just like in the below photo. :)


A friend of mine that used to work with me in toy development and is now an animator for an online children's educational site, is also a professional maquette artist and has offered to mentor me as I continue to practice my sculpting skills. Yay! Those kinds of friends are the best. :)

I've been collecting the McFarlane Dragons since they started showing up in toy stores just over a year ago. The other day while I was visiting conceptart.org, I discovered that one of the designers for the Series 3 dragons, Jin Han, has a website with some of the concept art he developed. Really nice to see another artist's process. The above dragon is one of the two that I like in Series 3...while I bought the others, too, to have a full set, I didn't take them out of their cartons just yet.

I just saw a new post on Monster.com for a toy designer at Disney in my daily Monster email this morning. While a tempting way to get over to the L.A. area (and believe me, I'm considering it) and get involved in the L.A. animation creative community, toy design is really not the career direction I want to continue pursuing...but, DAMN, it's tempting. Especially since I seem to be making no headway at all in my current pursuit as visual development artist/concept artist/character designer at an animation studio.

I need to think about it.

New Book! Drawing for Animation Production


I ordered a couple of books this past week from my favorite store in the whole world, Amazon. ;) And so my library continues to grow...

If I recall correctly, I spotted this book, All About Techniques in Drawing for Animation Production by Sergi Camara, in a brief review on one of those random drawing/animation websites I like to check out at home after work just before bedtime...it seemed like a worthwhile addition to my animation library so I ordered it along with The Art of Cars.


Like I wasn't going to order that one, ha!

6/22/2006

To NYC and Back

Well, I'm back from another trip to NYC. This time I went on a company trip to the 2006 Licensing Show to check out the properties available that my employer might want to consider for future product development. Alot of interesting stuff to check out although most of the major players and their offerings were already familiar to me from a variety of other resources (animation, tv, games, upcoming movies, etc.).

The toy company I work for also had some products on display for one of the companies we hold a development license for. Along with the life-sized Leatherface and Freddy that we'd developed in the "House of Horrors" section of the booth, New Line Cinema also had a life-size version of the armored polar bear from one of their current projects in development, The Golden Compass. My boss took a picture of me standing next to one of the bears. Can't show the whole bear image, sorry. Once I see an official posting on the 'net, I'll be happy to post more. ;)



I'm really looking forward to the series (it's the first in a trilogy). Hopefully, they'll do a great job on the movie adaption of the book. Well, I know I'll go see it at least once in any case - it has Polar Bears! :)

Edit: Ha! I thought action-figure.com might have a picture, and they did! Here's a full image of the Polar Bear. As you can see, I wasn't even up to the bear's shoulder in the above photo. It's pretty tall!

6/12/2006

Recycling Creative Ideas

This is some artwork I created for a student animation short I did a few years ago. The assignment was to create a small animation and then complete the composition in Combustion. It was a fun project and I really enjoyed working with the software to make my little story come to life.

Well, I decided to revisit the project (I liked the idea that much) and flesh it out a bit more. So, for the last week, I've been polishing the storyboard and updating the character designs and the overall visual development. I needed to add some fresh work to my portfolio and this little project seemed like a nice one to add.


All of the elements were sketched out first on cold press paper and then colored with watercolors. Then I scanned the images and did a wee bit of manipulation in Photoshop. All of the elements - trees, house, moon, some clouds, and other building elements you don't see here; were pulled into Combustion as individual pieces so that when the camera moved around the scene, the effect was quite dimensional. In a way like the multi-plane camera effect used in the old Disney animation. But only in a small way, heh.

I'll post some of the other artwork related to that at another time. ;)

6/04/2006

Wyvern Concept




A quick concept to break up my Sunday routine of cleaning, working on the website, and feeding my snakes. I also included the initial coloring for the wyvern. I'll post some more when I'm a bit further along.

I don't enjoy feeding my snakes. At least it's only about once a month. I always feel sorry for the mice. sigh. Just to help offset the fact that, hey, my snakes exist in order to keep down the rodent population (one is a rat snake and the other is a corn snake)...I rescue a mouse from the batch now and then. Actually, at the moment I have two white mice that I rescued about a year ago.

Mouse One and Mouse Two.

6/03/2006

Beautiful Women


While I do my daily random toy research, I'm also looking for those toys or collectibles that I wouldn't mind adding to my toy display shelf, at work or at home. One of the items I definitely keep an eye out for: female characters. There just aren't that many of them...that are done well. Particularly in the case of action figures. So, when I find a good one, I try and get it.

Today's Toy Pick: Marvel's The Dark Phoenix Saga -
Storm Maquette.

What a lovely sculpt! The artist who created that one has some other excellent work as well - Jeff Feligno. Go
here to check some of his other work out.

6/02/2006

Animal Anatomy for Artists

I love getting a new book! Today I got a really good one that I'd ordered from Amazon: Animal Anatomy for Artists by Eliot Goldfinger. I do have other anatomy reference books that I appreciate, but what makes this new one (well, new for me) stand out is the examples of Proportions as well as the Variety of animals shown and examples of Axes and Volume with skeletal flex and reflex. Not only is this book a good reference for drawing studies or variations of animal or creature poses, the examples provided are also excellent references for sculpting...which is actually the reason I ordered the book.

I give this book 5 Stars! :)

It's a Munster!


This maquette is soo on target for
Herman Munster! I love it. So, that's my pick for Today's Toy. Click on the above image and you'll see a bigger version. Sideshow Collectables is distributing it and Electric Tiki is producing it.

I usually spend about 30 minutes first thing in the morning visiting various toy sites in order to see what's out there. It's research for my job that's fun to do and helps me get a list going of things I want to buy...ha! But, it also gives me a good idea of what other toy companies think is the latest cool license, toy trend or character that the consumer market will want to buy or potentially collect. This is definitely something we toy designers will want to keep in mind as we're concepting new products for our own company lines. Research is good.

It's actually one of the reasons why my license Product Manager wants me to check out the exhibit floor the two days we're at the
NYC 2006 License show in a couple of weeks. I've been given complete freedom to wander around (the others will mostly be attending scheduled meetings with our licensors), so I'm planning on bringing a camera and visiting lots of booths. There's also a couple of panels I read about that might be interesting, so I'll try and check those out. NYC is a fun place to visit. I'm just not thrilled about the 6 am flight we'll be taking. Good golly...everyone who knows me knows how much I like to sleep in.

Yup, I'll be there. I wonder if they will be giving out any swag....

Well, I have a three-day weekend from my job starting today, which mean more time to work on my comic...oh, and the portfolio, too, of course! Print and Online. I'll be shipping out a couple more portfolio samples on Saturday. No other nibbles just yet other than the toy company in Seattle (which I didn't even apply to), but why should I be surprised. I have a lot of competition.

Wish me luck!

6/01/2006

Show Your Love: Give a Bug


For those times when you just can't find a better way to show someone how much you care...give them a gift of Cooties. Or a Stomach Ache. The Flu? How 'bout a Pimple? That and so much more...!

Today's Toy:
Giant Microbes!

5/29/2006

...And My Creative Life Drags On


I need a vacation. Well, there are a few other things that would also help make my life a bit more meaningful, but a vacation would be a good start. The above picture was a photo that I took on our hotel balcony when we visited Santa Monica a few years ago. That was just too long ago. I miss the Pacific Ocean so much.

It's been rather nice and quiet at work since most of the managers are either in China or traveling or on vacation. Everyone on my team is ready for a vacation, too, I think. It has been difficult to focus on yet another creative brainstorming...this time for lawn and garden novelty and toys and outdoor activity stuff. I myself don't have a house or yard...barely a balcony to be honest...and have rented various apartments for the last 20 years or so, so it can be rather challenging to come up with the "Next Big Thing" for garden decor.

So, I'm doing alot of research. Some online, some offline, and a few interviews to gather information about what consumers are looking for to make their gardens the envy of the neighbors. ha!

Surprisingly, some of my designs for novelty yard products are seriously selling well. I'm stunned actually. I have to admit, that for those particular products, I did take inspiration from my crazy, I mean my lovely sister and her husband...both of whom I always enjoy visiting. I'll have to make sure to give them a few samples cause I know they'll appreciate them. :)

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I asked a girl friend of mine about the post I made on the ABOSG forum to get a discussion going on female role models in the animation industry...since the professor I mentioned, after reading my comment, thought that I'd been offended by his comment. I wasn't offended so much as I was irritated...and I needed to understand what it was about his statement that bothered me, and I wanted to let him know without interrupting the presentation. The discussion thread and subsequent comments did clear that up and got some others aware of my point.

Anyways, here's what she replied after I asked for her opinion about my discussion thread:

"Personally, I think what you said was great! It's too bad that others didn't really accept your comment as an opening to an interesting discussion/debate and instead took it personally.

I think Rita Street is a good example of the fact that women CAN be successful in this industry, but she's not doing the sort of job that the young people coming to the ABOSG meetings are seeking. As a woman who works in a predominately male industry, it's helpful to see women being successful in this industry. It is however very disheartening that most of them aren't artists working on the floor. That part of things is still very male-centric. Women are still repeatedly passed up for promotions, advancements, etc. Not to mention we're treated like we're doing something "cute" that we have any sort of talent at all in many cases.

Wait - I thought this was 2006?

Women still get paid a lower average salary than men do and working in such a male-dominated industry doesn't help that. It means we have to work harder, longer just to prove that we deserve what everyone else is already getting. It would have been very nice to have had someone to look up to when I was first learning how this industry works. I don't know, I see validity on both sides of the coin on this one. I do think that it would be nice to see some women speakers at some of these meetings. Specifically women who have been in the industry for a while."

And then there's the new private Girls Forum on ConceptArt.org that was created to help the Ladies of CA build a network and potentially provide a professional arena for women who are interested in developing or sharing their skills in concept art development...


They've renamed this new forum the "G-Spot".

sigh.

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EXTRA, the entertainment newsshow, tonight called the upcoming "Ant Bully" the "sleeper animated hit for this summer" - ""The Ant Bully" is animated with a capital "A" as in A-listers, with the voices of Julia Roberts, Meryl Streep and Nicolas Cage lending their voices to the family film."

Of course, ExtraTV is owned by Time/Warner, so take that comment with a grain of salt. So sad, though, that DNA Productions, Inc., the company that wrote the script based on the children's book by John Nickle, directed, designed and animated the movie...chose to lay-off just about everyone that worked on it. Yeah, and I bet that their next feature production(s) will have the high quality and talented artists and animators that I've heard about in the development of Ant Bully. NOT.

It's really sad, but true, that we just don't have the available studios here in Dallas like Los Angeles so that talent can rotate from one creative workplace to the next...and it's not that easy to get people from there willing to move to Texas for a year or two of production time. There's just not enough animation work being done here in Texas to make that a feasible decision to bring family and buy/sell their home.

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Some concept art by Henry Selick for the upcoming stop-motion feature film was posted on Neil Gaiman's blog for "
Coraline." Go here to check it out.

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I updated my side navigation to include some of the books, DVDs and other linkable items that I'm currently reading, studying, or watching. I've noticed a couple of other blogs that have something similar which has allowed me to find some interesting sites and fun stuff, so I thought I'd do a bit of sharing, too.

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A few weeks ago on the ConceptArt.org forum, I found a new thread with concept art for what looked rather like characters from
Anne McCaffrey's Dragonflight. And I wasn't the only one to comment about the similarity. The artist had apologised in his opening paragraph about the quality of the concepts (which were pretty good), and had stated that these were his first ever dragon concepts...so would we please be gentle. My comment was that the art was great, but if he was doing an homage to Anne McCaffrey's dragons, he needed to get rid of the horns on the dragon heads and make sure that he didn't use scales...that's part of what made Anne's dragons uniquely hers..and she's pointed that out rather frequently. I also added that "hadn't a Canadian company a few years ago also done some pre-viz work on a potential tv series about the Dragonriders of Pern...I remember so looking forward to that". Interestingly enough, the thread was deleted later that day.

And I just so happened to get this announcement this past week in one of those VFX emails that I get periodically:

Ryan Producers Ride Pern Into Theaters
"Anne McCaffrey's best-selling and long-running sci-fi/fantasy series THE DRAGONRIDERS OF PERN will fly into theaters via Canadian production company Copperheart Ent, according to THE HOLLYWOOD REPORTER.Copperheart, which produced Chris Landreth’s 2005 Oscar-winning animated short RYAN, has optioned the 19-book series, which began with DRAGONFLIGHT in 1968..." There's a bit more info in the rest of the article...click the title link to go to the source.

Edit: Ah ha! I knew there would be info about the earlier prospective tv series somewhere on the internet....

Crescent Blues: While we're talking about dragons and cameras, Crescent Blues has heard there's a new television series currently in production in Toronto called The Dragonriders of Pern. This is really exciting news for Pern fans. When and how did this come about?

Anne McCaffrey: Zyntopo with Alliance/Atlantis are doing a live-action, digitally enhanced, animatronic TV series, prime time and internationally aired, called The Dragonriders of Pern (R). Robinton will certainly be a player, but the series will start with a combination of Renegades of Pern, Dragonflight, and All The Weyrs of Pern. With some 2558 years to work in, there's plenty of material for adventures. But to the second question, when and how, it all revolves around a kitten and that's a long story. Suffice it to say that there's been pre-production work in Dublin and Toronto, for the past year and a half, and I'm quite satisfied with the work in its present stage.

Hmmm...now, isn't that interesting.

5/25/2006

My Alter Ego


A color concept of an 18th century woman...so maybe that's how I would have looked back in that time period. ;) I had posted the original sketch on my blog on an earlier occasion. This is after about 20 minutes of quick coloring in Photoshop tonight.


Here's my original sketch:

5/21/2006

Maquette Sculpting panel

The ABOSG presentation was tweaked a wee bit - Riley had to cancel at just about the last minute, so a couple of other people that do a bit of maquette sculpting were kind enough to give a presentation, bring some of their work with them, and hold a Q&A afterwards - Anthony Coffey (I-Station) and Shawn Peters (ReelFX).

One of the guys was actually someone I'd worked with in the past at the toy company where I'm currently employed; however, he now works as a 2D animator. He brought along some of the maquettes that he used to have sitting at his desk...stuff that he'd done in his own time - not for work. The other guy, primarily a digital illustrator and matte artist, was a bit newer to the maquette sculpting process - he'd been learning this technique at work in the past year with the company's go-ahead, by creating actual maquettes as pre-vis tools for a couple of their 3D animation projects.

Their presentation was primarily focused on getting started in maquette sculpting, so they gave us handouts which included a list of basic tools, armatures, modeling clay, brief step-by-steps of the sculpting process, and suggested tutorials for us to check out. They also discussed some of their best practices, some of their mistakes, and some of their reasons for using the different types of clay or, on occasion, combinations of clay.

Since this is exactly what I needed to know, it was all good to hear. I have one sculpt currently in progress, the head of one of my polar bear characters, that I now know how to finalize with details.

I should have taken some pictures to show some of the excellent work that the guys brought with them, but unfortunately I didn't bring my camera. I'll have to next time. Actually, the next meeting will be the
Industry Giants event, and I've already bought a ticket for that, so I will definitely be taking pictures at that time!

Here are some of the recommended websites for sculpting inspiration and reference:
-
http://sodafx.dk
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http://www.electrictiki.com
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http://www.miez.nl/putty-n-paint/tutorials.php
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http://www.themonsterlab.com
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http://www.bowendesigns.com
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http://www.alvarezwaxmodels.com
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http://www.peterkonig.com
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http://www.toxic.com
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http://www.studiowillich.com
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http://www.conceptart.org/forums/showthread.php?t=18287&page=1&pp=60
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http://www.conceptart.org/forums/showthread.php?t=56203

And may I also recommend these:

Maquette Sculpting tutorial by GoblinQueen:
http://www.deviantart.com/deviation/13943213/

Chiarelli Studios:
http://www.chiarellistudios.com/page2.html

The Gnomon Workshop Sculpting DVDs by John Brown:
http://www.thegnomonworkshop.com/dvds/scu_ble.html

The Stop Motion Animation discussion boards:
http://www.stopmotionanimation.com/dc/dcboard.php?az=show_topics&forum=17


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Prior to the panel presentation, a comment from one of the instructors attending the meeting had me shaking my head and getting a bit irritated.
Rita Street will be the moderator for the discussion panel and Q&A that will conclude the IG 2006 event. This instructor from the Collin County Community College felt that Ms Street would be an excellent role model for the young females of ABOSG who are seriously interested in working in the animation industry.

I disagree completely. Did he say this comment simply because Ms Street is a woman working in the animation industry? Are we going back to the days of the
Disney Ink and Paint girls?

The women that attend the
A Bunch of Short Guys meetings are generally doing so, not only because they are interested in working in the animation industry, but also because they are learning and building skills as animation artists by studying and practicing character animation, modeling, storyboarding, digital and traditional illustration, and other various 2D and 3D disciplines. Why would they be even remotely interested in becoming an editor, producer, managing director or journalist of animation, particularly at this early creative stage in their art of animation careers? To put it bluntly, those roles tend to be rather non-creative in a potentially very creative environment.

If the
CCCC 2 year program in 3D Entertainment Animation/offered courses in the business of animation and was churning out writing degrees for roles in the animation industry, then I would agree that any student, not just females who happen to be interested in working in the animation industry, should see Ms. Street as a role model. She is very successful at what she does and is fairly well-known in the animation community.

From
Cartoon Brew:

"Rita Street is the managing director of
Radar Cartoons, a boutique consultancy firm focusing on the needs of international animation studios, helping develop and sell her client’s original content onto American networks. Rita is also the out-of-house entertainment producer for the Los Angeles-based design house Mighty Fine (creators of Ruby Gloom and French Kitty) and the co-producer of "The Nicktoons Film Festival" with Frederator Studios for the Nicktoons cable channel.

Before opening Radar, Rita worked as a publisher, editor and journalist focusing on the industry of animation. She has served as the publisher of ANIMATION MAGAZINE, the editor of FILM & VIDEO MAGAZINE and has also authored several books on graphic arts including COMPUTER ANIMATION: A WHOLE NEW WORLD (Rockport). For the Art Institute of Pittsburgh she serves as a program advisory committee member for Game Art & Design. She has also served on several prestigious juries, most notably Austria's Prix Ars Electronica competition for excellence in computer animation and visual effects.

Rita is the founder of the international non-profit organization,
Women In Animation and a board member of ASIFA-Hollywood."

I wish I would have spoken up at the time he made that comment. Eh, but I probably would not have been able to speak as directly to the point about why that comment bothered me. Instead I think that I will post these comments on the ABOSG forum, in the hopes that I can better present my argument...and maybe get a nice little discussion going. :)

Done!

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One final comment:

A male student from my old school that liked to follow me around, sit next to me in every class we had together, send me email after email asking to be my "friend", wanted me to teach him better English, pestered me about giving him job advice and help him get a job...showed up at the ABOSG meeting. It's like old nightmares from elementary school...but in college!

When we were in school I treated him no better and no worse than any of my regular classmates. This man was not a friend of mine. Just a classmate. One little smile and a friendly hello to him just as I did to any other student I knew while I was in school, and the idiot WOULD NOT LEAVE ME ALONE! I did ask him to stop sending me emails and I told him that I could not help him with his career. I finally just blocked all emails from him. Once I graduated, there was no further in-person contact with him either.

Well, get this: I left the meeting for a short bathroom break. He followed me and waited! I leave the restroom area to go back and there he was. He just stood there watching me, smiling. There was no one else in the bathroom that he could've been waiting for. I decided to leave the meeting entirely and didn't go back. I don't need that kind of annoyance.

What a creep.